Tracer is a neon laser citrus tunnel arcade game released by Espion Games in 2020. I did the music & SFX for it!
With the exception of the menu theme, all the music in Tracer is dynamically generated in-game, so the obstacles you're dodging determine what you hear, and you get different music every time you play. It's definitely one of the biggest procedural music implementations I've ever done, and it turned out pretty well!
The procedural music engine is all custom built specifically for the game, triggering different sounds based on hazard type and position, with rhythm/bass/backing sounds triggered aleatorically & synced to the player's speed. All the sound samples were created in Synth-Corona, as well as the menu theme.
Check it out! It's free to download & play!